So I'm making a tycoon and I tried Making a whole for the tycoon parts to fall through and I can't fall through it and the parts can't fall through it, so what do I do?
COMMUNITY QUESTION
How do i make a whole in an object that I can fall through?
1 answer
Assuming you're making the hole using unions, select the union and change the CollisionFidelity property to PreciseConvexDecomposition. This should change the collision box so that your character can go into the hole you made.
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Should also work if you're using meshes too, actually.
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In properties of the part, put "CanCollide" as false. Remember this isn't a request site tho