For some reason, my script doesn't work, if anybody could fix this that would help! So I am making a weight lifting simulator game and I kinda want my animation to play when the tool is Equipped. Inside the tool.Equipped function everything works. But the tool.Unequipped function has a bug, it doesn't want to switch back the humanoids walk speed to 16, and plus the animation won't stop, something with the : Stop() function
local tool = script.Parent
local active = false
local anim = Instance.new("Animation")
local anim2 = Instance.new("Animation")
anim.AnimationId = "rbxassetid://5303291613"
anim2.AnimationId = "rbxassetid://5652791809"
local track
local track2
local gamepassId = 10042655
local player = game.Players.LocalPlayer
tool.Equipped:Connect(function()
active = true
track2 = script.Parent.Parent.Humanoid:LoadAnimation(anim2)
track2.Priority = Enum.AnimationPriority.Action
track2.Looped = false
track2:Play()
script.Parent.Parent.Humanoid.WalkSpeed = 0
end)
tool.Activated:Connect(function()
track = script.Parent.Parent.Humanoid:LoadAnimation(anim)
track.Priority = Enum.AnimationPriority.Action
track.Looped = false
track:Play()
end)
tool.Unequipped:Connect(function()
if track2 then
track:Stop()
track2:Stop()
active = false
player.Character.Humanoid.WalkSpeed = 16
end
end)
