I am trying to make game like clicking simulator. i made leaderstats, clicks and more but i can't make a saving leaderstats. i tried many of scripts but nothing worked. also one script worked in the roblox studio but when i was published the game and test it doesn't worked. here is that script:

##Saving the stats:

game.Players.PlayerRemoving:connect(function(player)
	local datastore = game:GetService("DataStoreService"):GetDataStore(player.Name.."Stats")

local statstorage = player:FindFirstChild("leaderstats"):GetChildren()
for i =  1, #statstorage do
	datastore:SetAsync(statstorage[i].Name, statstorage[i].Value)
	print("saved data number "..i)
	
end
	print("Stats successfully saved")	
	
end)

##Loading the stats:


game.Players.PlayerAdded:connect(function(player)
local datastore = game:GetService("DataStoreService"):GetDataStore(player.Name.."Stats")
	
	player:WaitForChild("leaderstats")
	wait(1)
	local stats = player:FindFirstChild("leaderstats"):GetChildren()
	for i = 1, #stats do			
	stats[i].Value = datastore:GetAsync(stats[i].Name)
	print("stat numba "..i.." has been found")
		end
end)

The script showed no error, but in game its not working!

When I am entering game and checking console there is what it writes:

04:02:20 -- serverscriptservice.stats:20: attempt to index nil with 'value'

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script 'serverscriptservice.stats', line 20

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