So I learned rocketpropulsion and tinkered around with it. I wanted to try homing on other players as well.
while wait() do
local player = game.Players.LocalPlayer
local chara = player.Character
local wee = Instance.new("Part")
wee.Name = ("rocket")
wee.Anchored = false
--wee.CanCollide = false
wee.BrickColor = BrickColor.new("Royal purple")
wee.Shape = Enum.PartType.Ball
wee.Parent = script.Parent.Torso
wee.Size = Vector3.new(1,1,1)
Instance.new("Sparkles", wee)
wee.Transparency = 0.2
wee.CFrame = script.Parent.Torso.CFrame * CFrame.new(0,0,-7)
wee.Material = Enum.Material.CrackedLava
------------------------------------------------------------------
if chara then
local RP = Instance.new("RocketPropulsion", wee)
RP.Target = chara
RP:Fire()
wait(6)
wee:Destroy()
end
end
But I got an error, saying "Workspace.Model.Rocketproplusion:11: attempt to index nil with 'Character'" Did I reference the player the wrong way? Or does character not work with rocketpropulsion?
