ive been trying for a couple days to get this to work and just cant seem to figure it out. i have an obby that players have to go through and kill the boss at the end and then use a teleporter to go back to start im trying to make the boss only respawn after they teleport away so they cant stay and kill him over and over so i thought i would use a function.
i put this in the teleporter brick
local Part = script.Parent
Part.Touched:Connect(Touched)
And this in the boss
name="Humanoid"
robo=script.Parent:clone()
local function Touched()
if script.Parent.Humanoid.Health<1 then
robot=robo:clone()
robot.Parent=script.Parent.Parent
robot:makeJoints()
script.Parent:remove()
end
end
please help.

1 comment
You can use touched events for that i.e (touched/touchedended) or magnitude