mouse.Button2Down:Connect(function()
		
		local camera = game.Workspace.CurrentCamera
		
		camera.FieldOfView = 40
	end)
	
	mouse.Button2Up:Connect(function()
		local camera = game.Workspace.CurrentCamera
		
		camera.FieldOfView = 70
	end)
	

I want it so that the camera, instead of snapping, zooms in a little smoother. Any ideas?