It should work but it isnt adding a TouchTransmitter/TouchInsert.
local DialogDetector = workspace.Detectors.DialogDetector2
local Dialog = script.Parent.SurfaceGui.Dialog
local DialogParent = script.Parent.SurfaceGui
local function playerTouched(part)
print("Activated")
DialogParent.Visible = true
Dialog.Text = "Hey!"
print("Hey")
wait(2)
print("Hear")
Dialog.Text = "Hey! Can you hear me?"
wait(3)
print("No")
Dialog.Text = "Hey! Can you hear me? No?"
wait(2)
print("Test")
Dialog.Text = "Well. This was a test run."
wait(3)
print("End")
DialogParent.Visible = false
end
DialogDetector.Touched:Connect(playerTouched)
