So, what I mean about my title- I'm trying to make an adventure-type game, and I want it so you have to collect a few certain bricks in order to move on, what I need to now is how you'd make it so that when a player touches one, it disapears and the game thinks they own it. Please help me c:
COMMUNITY QUESTION
How do you make an item so it can be ''collected''? (see desc)
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Would these become tools or just "things" that theoretically exist in the player?