So I've always detected someones speed using their walkspeed, but I want to know if there is a more effective way of checking it.
This is what I mean by checking their walkspeed:
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local humanoid = char.Humanoid
print(humanoid.WalkSpeed)
Thanks!
EDIT: Ok so i hear that you can see their position every few seconds and how far they go, how would i do that?

3 comments
I dont think there is
Im certain there is
Ok so i hear that you can see their position every few seconds and how far they go, how would i do that?