I don't have any code for this, sorry. But I need help making a part into a still positioned camera
Thanks!
I don't have any code for this, sorry. But I need help making a part into a still positioned camera
Thanks!
You can use these lines to create your camera --
camera.CameraType = Enum.CameraType.Scriptable -- Enables player camera to be scriptable
camera.CoordinateFrame = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0) -- Where the camera is located
game.Workspace.CurrentCamera.Focus=CFrame.new(0,0,0) -- Where the camera is focused
game.Workspace.CurrentCamera.CameraType = "Custom" -- Returns camera to player
They'll not necessarily be used in that order, but will enable you to create the camera.
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