I was wondering how i would wait for a player to respawn and then teleport them to a certain position.I have tried this but it teleport them right when they die and just there torso.
Player.CharacterAdded:connect(function(character)
character:WaitForChild("Humanoid").Died:connect(function()
if start == false then
print("They have not pressed it")
character.Torso.CFrame = CFrame.new(workspace.Lobby.Spawns.Part.Position)
end
end)
end)

2 comments
When i try this in studio the players torso does not go to the location
Read it now