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COMMUNITY QUESTION

How to make a pathfinding projectile?

I've seen people make Non-Playable Characters that avoid walls in order to get to the target, but how would you make a projectile/missile do the same?

3 comments

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Would this be moving through the air or just floating along the ground? The pathfinding service assumes the path is walkable, I think

0

Moving through the air.

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If it is through the air, you could try to make it maybe 10-15 studs above the point where the path finding service finds.

1 answer

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