I've seen people make Non-Playable Characters that avoid walls in order to get to the target, but how would you make a projectile/missile do the same?
COMMUNITY QUESTION
How to make a pathfinding projectile?
1 answer
Try using rocket propulsion
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3 comments
Would this be moving through the air or just floating along the ground? The pathfinding service assumes the path is walkable, I think
Moving through the air.
If it is through the air, you could try to make it maybe 10-15 studs above the point where the path finding service finds.