I have a script that is supposed to place a brick above and in front from the player's torso. I believe I can achieve this with LookVectors, but I every attempt doesn't work. Any help is appreciated.
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Spawn object 10 blocks up and in front of the players torso?
1 answer
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You can reference a parts "front" side by using cframe look vector like this:
local studsForward = 10
local createdPart = Instance.new("Part", workspace)
createdPart.CFrame = Part.CFrame + Part.CFrame.LookVector * studsForward
-- add 10 studs above with Vector3
createdPart.Position = createdPart.Position + Vector3.new(0,10, 0)
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This is not a request site. Please provide us code so we can make changes and point out errors to help you
I didn't realise my post was requesting code. Just asked how to modify CFrames using LookVectors.