Simple question. I need to get the CFrame orientation in a Vector3. I tried doing this:
local orientation = CFrame.LookVector
but it seemed to point only forward with a very small dent in other directions.
Simple question. I need to get the CFrame orientation in a Vector3. I tried doing this:
local orientation = CFrame.LookVector
but it seemed to point only forward with a very small dent in other directions.
local orientation = Vector3.new(CFrame:ToOrientation( )) not sure why you would want this tbh
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I think you need to be more explicit in your question. What do you actually mean by converting a CFrame orientation into a Vector3? Vectors are used for storing positions and directions, one vector cannot fully represent the orientation of something.