Basically this script is to check for the validity of the weapon in starterGui. But when I add weapon from the command bar it is not even acknowledging the existence of the weapons. Please help
local function onPlayerJoin(player)
while wait()do
local serverTable = game.ServerStorage.Validation
local starterGear = player:FindFirstChild("StarterGear"):GetChildren()
for i,v in pairs(starterGear)do
print(v)
local CurrentGun = v
local recipt = CurrentGun:FindFirstChild("Value").Value
local serverRecipt = serverTable:FindFirstChild(player.Name .. tostring(CurrentGun)):FindFirstChild("Value").Value
if serverRecipt ~= recipt or serverRecipt == nil or recipt == nil then
end
end
end
end
game.Players.PlayerAdded:Connect(onPlayerJoin)
EDIT:I was inserting in client.

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