i want t make a tree that is cut when a specific tool is equipped
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1 require(game.players.backpack.axe) 2 3 if axe then 4 tree.anchored=false 5 end the script doesent work
i want t make a tree that is cut when a specific tool is equipped
view source
1 require(game.players.backpack.axe) 2 3 if axe then 4 tree.anchored=false 5 end the script doesent work
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