Hello, I made a script to teleport player to another place, but I need to send data from the original server
My place where I want to teleport script:
local Teleport = game:GetService('TeleportService')
Teleport.LocalPlayerArrivedFromTeleport:Connect(function(loadingGui, DataTable)
print(unpack(unpack(DataTable)))
end)
My teleport script:
local Teleport = game:GetService('TeleportService')
local PrivateServer = Teleport:ReserveServer(id)
Teleport:TeleportToPrivateServer(id, PrivateServer, PlayerTable, "SpawnLocation", ServInfo, game.ReplicatedStorage.TpGui)
And I want the "ServInfo" table to be received from the other place, but it's not working.. Anyone know how to fix this?
