I'm trying to make a game where time is dependant on what the player's speed is. So if a player is going full speed, everything goes at a normal pace, but if the player goes slower, the pace goes slower.
I've been researching this, but I haven't gotten a lead on anything useful to create a game like this. So, how would I do it?

3 comments
This is not a request site. You are supposed to make an effort by yourself after researching the topic, and then paste the code you tried to use here. After that, we would be able to find the error and make corrections for it to work.
Sorry, didn't know that requesting help on how I would approach a project like this was a rule.
You may find this game interesting: https://www.roblox.com/games/2506271048/Slow-Motion-Demonstration. It's open source, so you can learn how the developer of the game approchead this problem.