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Is there a way to find out what parts are inside of one main part?

I need a way to find what parts are touching this one big part so that i can figure out if they are inside of it for htis thing im wokring on.

1 answer

✓ Accepted answer

You can always use the GetTouchingparts thing. I used it before and it basically gets a list of all the parts touching one part.

Here is a example:

local DetectionPart = game.Workspace.DetectionPart
local AllTouchingParts = DetectionPart:GetTouchingPart()

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