I need a way to find what parts are touching this one big part so that i can figure out if they are inside of it for htis thing im wokring on.
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Is there a way to find out what parts are inside of one main part?
1 answer
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You can always use the GetTouchingparts thing. I used it before and it basically gets a list of all the parts touching one part.
Here is a example:
local DetectionPart = game.Workspace.DetectionPart
local AllTouchingParts = DetectionPart:GetTouchingPart()
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