There shouldn't be a problem, but the point isn't awarded on leveling up, maybe I missed something? This is a Normal, Server Sided script located in the GUI. It does calculate the XP and levels but just the Player Point doesn't work. Glad if one of ya can take a look at it!
wait(0.1)
function GetXp()
local xp = script.Parent.Parent.Parent.Parent.Parent.leaderstats.XP
local levels = script.Parent.Parent.Parent.Parent.Parent.leaderstats.Level
if xp.Value > 69 then
xp.Value = xp.Value - 70
xp.Value = xp.Value + (xp.Value * 2)
levels.Value = levels.Value + 1
pps = game:GetService("PointsService")
if pps:GetAwardablePoints() >= 1 then
pps:AwardPoints(g.userId, 1)
end
end
script.Parent.Bar.Size = UDim2.new (0, xp.Value, 1, 0)
script.Parent.Levels.Text = "Level: " .. levels.Value
script.Parent.Xp.Text = "XP: " .. xp.Value .. "/70"
script.Parent.Bar.BackgroundColor3 = Color3.new((70 - xp.Value) / 70, (70 + xp.Value) / 140, 0)
end
function Xp()
while (script.Parent) do
GetXp()
wait()
end
end
Xp()
- Michael

1 comment
Well for one thing why not do whenever xp is changed it runs the function rather than do a while true do that just lowers the performance