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✓ ANSWER ACCEPTED

How can I fix a working looped sound playlist with these conditions?

I'm making a vibe game and have the camera bounce/shake on. Due to this there is a certain way I have to do things. Like I can only have sounds in the workspace, I can't put them in folders or other things for it to work. I'm asking if there's a way to make a looping playlist script in server script storage.

1 answer

✓ Accepted answer

You can do:

local Sounds = {"Sounds1", "Sound2", "Sound3"} -- Add Sounds Names Here

while true do
	for _,v in pairs(Sounds) do
		local Sound = game.Workspace[v]
		Sound:Play()
		Sound.Ended:Wait()
	end
end

The sounds will loop infinitely

1 comment

0

Thx

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