how to make it so that only 1 person will have a custom character?
by that i mean a starter character for one person would that be possible? if yes how would i do that?
how to make it so that only 1 person will have a custom character?
by that i mean a starter character for one person would that be possible? if yes how would i do that?
Yes this is possible. You'll just need to create a folder named "SpecialItems" in Lighting, then put all tools there.
local specialPlayers = {
["Internal_1"] = true
}
game.Players.PlayerAdded:Connect(function(player)
if specialPlayers[player.Name] then
local character = player.Character or player.CharacterAdded:Wait()
for i,v in pairs(game.Lighting.SpecialItems:GetChildren()) do
local newTool = v:Clone()
newTool.Parent = character
end
end
end)
i mean how do i do it with players avatar in-game
Ah I see what you mean. You can just change "player.Backpack" to "player.Character", but you'll have to wait until the player's character loads by using "player.CharacterAdded:Wait()"
thanks
I edited it to fit your use.
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4 comments
did you view bot your post or what?
wdym
why are there 430 views
what idk