So, I am making a game with a weaponry system and a key part of the concept is the ability to save Tools WITH ammunition, Ammunition being a NumberValue that is stored in the gun.
I've been struggling to find any solid answers for this exact problem for about 1-2 days, and still have no idea of how to realise this. Hope posting here will give any help.

2 comments
Use datastores, save tools/values by its names and accoding values
I'll try that, lets see.