I'm currently developing a simulator, when you gain money a small gui will pop up a random place on your screen that is a textlabel indicating how much you gained in terms of money / cash.
I've tried searching on youtube but with no good result. I've also tried the code myself:
Now that I'm asking for something i don't want you to do the popup and the design, i just want a simple print(amount), and i can program it myself from there.
It's a IntValue, so i tried using .Changed, or :PropertyChangedSignal(), thank you for reading.

1 comment
To the point, broad, helpful. Thank you for sharing this with me! :)