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✓ ANSWER ACCEPTED

Why my hat giver in GUI works only in local (only this player can see this hat)?

Hello, I have script in GUI which giving hat but only person which clicks this button can see this hat. Also script is in local script.

this is this script

local player = game:GetService("Players").LocalPlayer

script.Parent.MouseButton1Click:connect(function()
	if player.Character:findFirstChild("Humanoid") ~= nil and player.Character:findFirstChild("Head6") == nil then
		local g = game.ReplicatedStorage.Berets.ZANDARMERIA.Head6:clone()
		g.Parent = player.Character
		local C = g:GetChildren()
		for i=1, #C do
			if C[i].className == "Part" or C[i].className == "UnionOperation" then
				local W = Instance.new("Weld")
				W.Part0 = g.Middle
				W.Part1 = C[i]
				local CJ = CFrame.new(g.Middle.Position)
				local C0 = g.Middle.CFrame:inverse()*CJ
				local C1 = C[i].CFrame:inverse()*CJ
				W.C0 = C0
				W.C1 = C1
				W.Parent = g.Middle
			end
				local Y = Instance.new("Weld")
				Y.Part0 = player.Character["Head"]
				Y.Part1 = g.Middle
				Y.C0 = CFrame.new(0, 0, 0)
				Y.Parent = Y.Part0
		end

		local h = g:GetChildren()
		for i = 1, # h do
			h[i].Anchored = false
			h[i].CanCollide = false
		end
	elseif player.Character:findFirstChild("Humanoid") ~= nil and player.Character:findFirstChild("Head6") then
		player.Character.Head6:remove()
	end
end)

1 comment

0

You need to use remote events

1 answer

✓ Accepted answer

You need to use remote events to fire the server whenever the player equips a hat. Then in a sever script make it so that it puts the hat on the player from there instead of from your local script. This will allow all players to be able to see the hat.

1 comment

0

To add on to this answer, the reason this needs to be done is FilteringEnabled - Roblox's protection against exploiters making any change they like to the game world.

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