I have some folders in ServerStorage which are labeled 1, 2, 3, 4 and 5. There are items in each of them. I am using a function with a level argument to do this.
Theoretically I could just do this:
function functions.GetLevelItem(level)
local storage = game:GetService("ServerStorage")
local search = tostring(level)
local children = storage.search:GetChildren()
end
I doubt this will work. Is there a workaround to this? Lag is not a concern here, so hacky solutions are OK as long as they are reliable.

1 comment
Yep! This worked. Thanks!