I'm trying to clone a part for every player that joins the game, my script:
Players.Playeradded:connect(function(player) workspace.ball:Clone() end
I'm trying to clone a part for every player that joins the game, my script:
Players.Playeradded:connect(function(player) workspace.ball:Clone() end
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
Why?