Spawnz = workspace.Spawnz:GetChildren()
lastSpawn = nil
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
repeat
curSpawn = Spawnz[math.random(1,#Spawnz)]
until curSpawn ~= lastSpawn -- Help me here where it says curSpawn is an error on output.
lastSpawn = curSpawn
wait() --Make character load then move the torso <--Help meh here.
character.Torso.CFrame = curSpawn.CFrame + Vector3.new(0, 3, 0)
end)
end)
COMMUNITY QUESTION
Can anyone help me with this spawn script?(FIXED)
1 answer
You mentioned line 8 errored. The only way for this to happen is if #Spawnz is less than 1 due to the bad interval for the math.random call. If it is exactly one it will cause in infinite loop. You must have at least 2 parts inside workspace.Spawnz.
In other words, put parts into workspace.Spawnz already. What did you think the point was?
1 comment
0
Sorry for after posting it I finally found want made the error but thanks for posting.
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2 comments
This is my exact code,
spawnrenamed tocurSpawn, from your previous question. What, as specifically as you can, is not working with this code? Are you getting any Output?Yes I am where I posted Help me here where it says curspawn is an error on the output. On the output it keep saying line 8 is an error or so...