Hello! So, for context, I have a tool that, when used, it gives the player a set of abilities and a costume, and when used again, it turns the player back to normal, taking away their costume and their abilities. Think of it as... one of those superhero items that transform the user into their alter ego, like in Sailor Moon or Power Rangers.
I want to make it so that the user can't use the tool while using the abilities. The abilities are made with context action service. I know how to add a general debounce for the skills (to not be able to use one of the skills while another one is already in use), but I don't know how to make that for the tool. Thanks!
