Working on a gui that is cloned to your playerGui if you are at or above a certain group rank. After testing, this should work, but still isnt. Both of the values shown are number values. No values here are string. This is a serverScript that is in serverScriptService. My code:
local groupId = script.GroupId.Value
local minimumRank = script.MinimumRank.Value
game.Players.PlayerAdded:Connect(function(player)
if player:GetRoleInGroup(groupId) <= minimumRank then
local guiClone = script.Announce:Clone()
guiClone.Parent = player:WaitForChild("PlayerGui")
end
end)
Any help would be appreciated.

1 comment
Oh, thanks!