Making an announcement system, finished it, but forgot the main part: Actually having everybody see the the announcement. How would I do this through a local script? Heres my code: (Mostly tweening.)
script.Parent.MouseButton1Up:Connect(function()
local set = script.Parent.Parent.Set
local text = set.Text
local label = script.Parent.Parent.Parent.TextLabel.TextLabel
local frame = script.Parent.Parent
local ammount = script.Parent.Parent.Time.Text
frame:TweenPosition(
UDim2.new(0.5,0,0.6,0), --ending position
"Out", --how it eases
"Quad", --styleeee
0.7, --the time it takes
false --wont override anything else
)
label.Text = text
label.Parent:TweenPosition(
UDim2.new(0.5,0,0.1,0),
"Out",
"Quad",
1,
false
)
wait(ammount)
frame:TweenPosition(
UDim2.new(0.5,0,0.5,0),
"Out",
"Quad",
0.7,
false
)
label.Parent:TweenPosition(
UDim2.new(-1.5,0,0.1,0),
"In",
"Quad",
1,
false
)
end)
Any help here would be appreciated.

2 comments
You can just put this announcement into StarterGUI and enable it once the button is pressed
You could use a for loop