I know theirs have been many posts about this, but I can't figure it out.

I want to achieve a camera like this game: https://www.roblox.com/games/5033328743/ALPHA-The-Scorch

I can't seem to figure out how. I've spent somewhere around 3 hours researching this.

2 comments

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Set the CurrentCamera to Scriptable and offset it from the Character's head by the necessary amount. Update its position by RenderStepped.

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I've tried, but the camera is always put in the sky.