I know theirs have been many posts about this, but I can't figure it out.
I want to achieve a camera like this game: https://www.roblox.com/games/5033328743/ALPHA-The-Scorch
I can't seem to figure out how. I've spent somewhere around 3 hours researching this.

2 comments
Set the CurrentCamera to Scriptable and offset it from the Character's head by the necessary amount. Update its position by RenderStepped.
I've tried, but the camera is always put in the sky.