I am trying to make a vest made out of a mesh that will be put on the player when they touch it. Here is the script I have tried to make:
debounce = true
function onTouched(hit)
if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
debounce = false
h = Instance.new("Vest")
p = Instance.new("Part")
h.Name = "Desert Camo"
p.Parent = h
p.Position = hit.Parent:findFirstChild("Body").Position
p.Name = "Handle"
p.formFactor = 2
p.Size = Vector3.new(2, 2, 2)
p.BottomSurface = 0
p.TopSurface = 0
p.Locked = true
script.Parent.Mesh:clone().Parent = p
h.Parent = hit.Parent
h.AttachmentPos = Vector3.new(0, 0.05, 0)
wait(5)
debounce = true
end
end
script.Parent.Touched:connect(onTouched)

1 comment
how hard is it to put a vest in replicated storage then clone it?