This is my output:
08:45:57.971 -** Attempt to connect failed: Passed value is not a function** 08:45:57.974 - Script 'Workspace.Model.Muffin Button.Script', Line 55 08:45:57.975 - Stack End
After I click the top button, I get:
08:47:12.682 -** attempt to call a nil value** 08:47:12.684 - Disconnected event because of exception
So I've looked at the function name and calling it, I can't find the issue.
Please help/
local platform = script.Parent.Parent.Platform -- this is the Part we will move
local newPos = platform.Position + Vector3.new(0,20.09,0) -- the position the Part will go to
local Time = 5 -- the time that the script will take to move the part
local Increment = 0.1 -- the Part will move 0.5 studs each time it moves
local Debounce = false
up = false
local Diff = newPos - platform.Position -- the difference between the two positions
local Mag = Diff.magnitude -- the distance between the two parts
local Direction = CFrame.new(platform.Position, newPos).lookVector
local DownDirection = CFrame.new(platform.Position, newPos).lookVector
function MovePart()
if up == true then return false end
wait(2)
for n = 0, Mag, Increment do
platform.CFrame = platform.CFrame +(Direction * Increment)
wait( (Time/Mag) * Increment )
up = true
end
wait(3)
if up == true then
for n = 0, Mag, Increment do
platform.CFrame = platform.CFrame -(Direction * Increment)
wait( (Time/Mag) * Increment )
up = false
function MovePart2()
if up == true then return false end
for n = 0, Mag, Increment do
platform.CFrame = platform.CFrame +(Direction * Increment)
wait( (Time/Mag) * Increment )
up = true
end
wait(3)
if up == true then
for n = 0, Mag, Increment do
platform.CFrame = platform.CFrame -(Direction * Increment)
wait( (Time/Mag) * Increment )
up = false
end
end
end
end
end
end
script.Parent.ClickDetector.MouseClick:connect(MovePart)
script.Parent.Parent.TopButton.ClickDetector.MouseClick:connect(MovePart2)

1 comment
Thanks, you really helped me out. I'm still learning and never realized formatting was this important. I also figured out how to get rid of all the bugs while writing this, so thanks again.