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how to tell if path finding has been blocked BEFORE it starts to move?

so i just started to learn path finding and i want my person to go to a place unless there is an enemy nearby but i don't want it to start to move torwards the enemy unless if it can get there i don't want it to find out once the path is blocked how would you do that?

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path.Blocked

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ok can u put that as an answer?

1 answer

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