When I try to change the CanCollide property inside of the Properties window, the game automaticly sets CanCollide back to true for some reason. Is there any way to bypass this?
How do I make a dummy or an object with Humanoid inside of it CanCollide = false?
1 answer
Use Collision Groups. There's no script required for this. You could use a script but you don't have to.
https://developer.roblox.com/en-us/articles/Collision-Filtering
When you open studio you go to the model tab and then on the right you can find Collision Groups.
Click that.
It should open a menu.
At the bottom you can create a new Collision group.
Create a new one and name it.
If this is the first one you made other than the default one, then your new collision group its ID is 1.
When making a new collision group you need to uncheck both boxes since you want them not to collide with itself and others.
Go to your dummy and select all its parts and set their collision group in the properties tab to 1.
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1 comment
Thanks.