local text = game.Workspace.Sign.Sign.SurfaceGui.TextBox.Text
local debounce = true
script.Parent.Touched:Connect(function(hit)
if debounce == true then
debounce = false
print("stepped on")
text = "insert flash text"
wait(2)
text = "insert normal text"
debounce = true
end
end)
This is my code. It's not complicated and I didn't expect to get stuck here, but here I am. The output successfully prints "stepped on"

2 comments
Bruh i was going to answer it :(
XD