I'm trying to find a different way to test my game without having to publish it then go to the site then play my game its not like it's a hassle for me to do so but I just want to know if there is a easier way to do what I need to do because I know doing Play Solo isn't the equivalent...
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Does doing test then start 2 player server the equivalent of playing on the site?
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✓ Accepted answer
Next to "Play Solo" you should see "Start Server" And starting a server is basically playing your game but in studio, you can see both Client and Server-sided errors. So "Start Server" will fill your needs.
Edit: As said in a comment by BlueTaselm, you can't use BadgeAwarding, PlayerPoints, DataStore etc
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3 comments
Yeah I know thats what I said in my question I was just wondering if it was the equivalent so thanks :D
It isn't quite the equivalent. A few things, mostly involving accounts, will not work in the test environment (awarding badges, DataStores)
Ah, I forgot that, but yes what BlueTaslem said is true, so don't do a "Start Server" trying to test playerpoints, badges and data-storing