Im trying to get my "Bul2" to go up and forward at the same time, how can i do this?
local FG = script.Parent
local Handle = script.Parent
local Bul = game.ServerStorage.FlareBull
local function Onclick()
local Bul2 = Bul:Clone()
Bul2.Position = Handle.Handle.Position
Bul2.Velocity = Handle.Handle.CFrame.XVector * (300)
Bul2.Velocity = Handle.Handle.CFrame.YVector * (300)
Bul2.Parent = workspace
wait(4)
Bul2.Anchored = true
Bul2.ParticleEmitter.Rate = 0
Bul2.Transparency = 1
wait(10)
Bul2:Destroy()
end
FG.Activated:Connect(Onclick)

3 comments
Then i can only shoot it one way?
One way as in one direction? No, you can shoot it in any combination of directions. But you want to move 300 studs up and 300 studs to the right per second and that's just a Vector of 300,300,0.
What you're doing in your script is that first you're making it go to the right, and then you're telling it to stop going to the right and making it go up.