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.Activated and .MouseButton1Click partially not firing on mobile?

Asked by 3 years ago
Edited 3 years ago

This is one of those rare cases where I genuinely have no idea where to go. Half of the buttons in my game "work" when tapped on the mobile emulator in studio (as in, the function wrapped to .Activated/.MouseButton1Click fires for that button), yet the other half don't. The buttons that don't work still have the "gray out" effect when tapped that buttons usually do, yet the .Activated event never fires for said buttons. Is there something I'm missing?

EDIT: Yes, all buttons work correctly when not using the emulator (e.g. pc)

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Could you send us a video of when it isn't working? Any code? User#30567 0 — 3y
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https://gyazo.com/09fca093860c78665f7bf48cf2ae1078 ^Mobile, broken https://gyazo.com/67b33b80b25a07c418f0821f043b0417 ^PC, Working There is also a few buttons off to the side that work fine on both PC/Mobile OldSoul04 13 — 3y
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Any code? User#30567 0 — 3y

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