This is one of those rare cases where I genuinely have no idea where to go. Half of the buttons in my game "work" when tapped on the mobile emulator in studio (as in, the function wrapped to .Activated/.MouseButton1Click fires for that button), yet the other half don't. The buttons that don't work still have the "gray out" effect when tapped that buttons usually do, yet the .Activated event never fires for said buttons. Is there something I'm missing?
EDIT: Yes, all buttons work correctly when not using the emulator (e.g. pc)