Hello! I have script for bleeding but it works every time when my health just changes. I want it to works only if I get hit, I tried to find something what can helps but I don't found this what I'm looking for. Thank you for every help.
local bloodsplats = {"408754747","408320359","408320438","508050982" }
local human = script.Parent:WaitForChild("Humanoid")
human.HealthChanged:Connect(function()
local headcf = script.Parent.Head.CFrame
for i = 1,5 do
local a = Instance.new("Part",nil)
a.Size = Vector3.new(math.random(2,5),math.random(2,5),0.05)
a.Transparency = 1
a.CanCollide = false
a.Anchored = true
local decal = Instance.new("Decal",a)
decal.Texture = "rbxassetid://"..bloodsplats[math.random(1, 4)]
local dir = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)).Unit * 20
local ray = Ray.new(headcf.Position,dir)
local part,pos,normal = workspace:FindPartOnRay(ray,script.Parent,false,true)
if part ~= nil then
a.CFrame = CFrame.new(pos,pos + normal)
a.Parent = workspace
end
game:GetService("Debris"):AddItem(a,10)
end
end)
