I am trying to spawn in a cloned part from replicated storage, but it is spawning upside down.H How can I flip it?
local RP = game:GetService("ReplicatedStorage")
local character = player.Character or player.CharacterAdded:wait()
local fire = RP.effects.shockyshockwave:Clone()
fire.Parent = workspace
fire.BrickColor = BrickColor.new("Neon orange")
fire.Anchored = true
fire.CFrame = character.HumanoidRootPart.CFrame * CFrame.new(1,-1,1) * CFrame.Angles()
Any help would be appreciated. Thank you.
