Hi, I have a local script where it waits till a certain point then unanchors some mesh parts, but it doesn't work! (It's supposed to show for only one player) Everything else in the script works, the anchoring part is the only thing that doesn't work.

Here's the local script

local Clicks = game.StarterPack:WaitForChild("Variables").Clicks
local MaxClicks = game.StarterPack:WaitForChild("Variables").MaxClicks

local Attachemnt = game.Workspace.Light.Circle.Attachment
local Explosion = Attachemnt.Explosion
local Beams = Attachemnt.Beams

while true do
wait()
	if Clicks.Value >= MaxClicks.Value then
	Beams.Enabled = true
		Explosion.Enabled = true
		wait(1)
	Beams.Enabled = false
		wait(2)
		Explosion.Enabled = false
		game.Workspace.Light.LanternFlat.Anchored = false
		game.Workspace.Light.LanternTop.Anchored = false
		game.Workspace.Light.lanternGlass.Anchored = false
		game.Workspace.Light.LightPart.Anchored = false
	break
end
end