local Players = game:GetService("Players")
Players.PlayerAdded:connect(function(player)
if player.MembershipType == Enum.MembershipType.Premium then
wait(3)
local plr = game.Players:GetPlayerFromCharacter(script.Parent.Parent)
plr.leaderstats.Breaths.Value = plr.leaderstats.Breaths.Value +50
else
print("Player Does Not Have Premium")
end
end)
✓ ANSWER ACCEPTED
error says attempt to index nil with leaderstats. Can someone help?
1 answer
✓ Accepted answer
Why did you make another variable? Just use player from the PlayerAdded event.
local Players = game:GetService("Players")
Players.PlayerAdded:connect(function(player)
if player.MembershipType == Enum.MembershipType.Premium then
wait(3)
player.leaderstats.Breaths.Value = player.leaderstats.Breaths.Value + 50
else
print("Player Does Not Have Premium")
end
end)
Hope this helps
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