local seats = game.Workspace.Car.VehicleSeat.Anchored -- local variable


function una() -- functiong una means unanchor
	print("I am going to unanchor the seats now.") -- prints
	for _, object in pairs(game.Workspace:GetChildren()) do -- gets all objects in workspace
		print(object.Name) -- prints the objects name
		if object.Name == "Car" then -- sees if there is a car in workspace
			object:GetChildren() -- gets children of the car PROBLEM STARTS HERE
			if object.Name == "VehicleSeat" then -- finds vehicleseat inside the car
				object.Anchored = false -- unanchors the seat PROBLEM ENDS HERE
			end -- ends
			end -- ends
		end -- ends
una() -- runs function
end -- ends