bin = script.Parent
ItemName = "Darkheart"
WaitTime = 20
Item = bin:findFirstChild(ItemName)
backup = Item:clone()
function regen()
local regen = backup:clone()
regen.Parent = bin
end
debounce = false
function onTaken(property)
if (debounce == true) then return end
debounce = true
if (bin:findFirstChild(ItemName) == nil) then
wait(WaitTime)
regen()
end
debounce = false
end
Item.Changed:connect(onTaken)
COMMUNITY QUESTION
I made a sword spawn, It respawns twice and then the script stops working. What's wrong?
1 answer
Check the comments below, they will help you understand what happened
bin = script.Parent
ItemName = "Darkheart"
WaitTime = 20
Item = bin:FindFirstChild(ItemName) -- add a capital F to all :FindFirstChild() s
backup = Item:Clone() -- add a capital C to all :Clone() s
function regen()
local regen = backup:Clone()
regen.Parent = bin
end
debounce = false
local function onTaken(prop)
if debounce then return end
debounce = true
if bin:FindFirstChild(ItemName) == nil then
coroutine.wrap(function()
wait(WaitTime)
regen() -- regenerate tool
debounce = false
end)()
end
end
Item.Changed:Connect(onTaken) -- RBXScriptSignal:connect is deprecated, use RBXScriptSignal:Connect
Hope this works! If this does work for you, please mark this as one! Thats all, Metatable out!
2 comments
0
The sword only spawns 3 times though.
0
Like it now spawns 3 times and poof! No more.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
I dont know if it matters but i think making the first f in findFirstChild uppercase might fix it