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COMMUNITY QUESTION

Kicking players on the client?

I've heard that exploiters can bypass an attempt to kick them if the kick comes from a local script. To substitute this, could I just destroy their player instance (from a local script), or would I still have to kick them from the server to make sure it's non bypassable?

3 comments

0

use remote events

0

You could use RemoteEvents, but they can still remove the localscript...

0

I know, the reason for me using a local anti-exploit is due to difficulty detecting certain exploits on the server - I created a system that'd stop inexperienced or undetermined exploiters since it's better than nothing

1 answer

Use a server script to check every couple seconds if its in the cleint and if its not then kick them or clone it back in (:

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