In short, I just need a piece of code that "rotates" a tool connected to a Motor6D... to a character's RightHand, without using any animations. So it wouldn't look like the tool isn't stuck in the player's arm.

I've already tried asking on the Developer Hub, and to no luck, I haven't really gotten an actual response for the solution I'm looking for.

https://devforum.roblox.com/t/best-way-to-rotate-a-tool-connected-to-a-motor6d-without-using-an-animation/700607/3

(I've left the link to my post on the Developer Hub on here just in case if anyone asks for more information, feel free to ask more information if needed.)

2 comments

0

You tried setting tool's handle CFrame?

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Already tried that by code, but in case if you don't understand, what I meant was that the tool is connected by a motor6d instead of a weld, and I need a piece of code that can actually rotate the character's tool handle without breaking their rig.