I've pretty much lost all hope on making my game due to the thousands of different things that cause lag and the awful built in system on how to pin point whats causing it. Anybody know the best steps i could take in a game to avoid the lag. my games ping shoots up so high when ever the my 2 islands are on screen.
COMMUNITY QUESTION
What are the best steps you could take to avoid lag for a 50k plus part game?
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4 comments
hide all other islands
Union the crap out of everything
make islands only show when teleported
you could try enabling StreamingEnabled in the Workspace. if the islands are far away from a player then just don't load them yet until they come near it.