I was scripting and I came across a problem... This is my script
local DataStoreService = game:GetService("DataStoreService") local playerData = DataStoreService:GetDataStore("PlayerData")
local playerUserId = "Player_" .. player.UserId
local data = playerData:GetAsync(playerUserId)
if data then
Win.Value = data
else
Win.Value = 0
end
local function onPlayerExit(player)
local success, err = pcall(function()
local playerUserId = "Player_" .. player.UserId
playerData:SetAsync(playerUserId, player.leaderstats.Win.Value)
end)
if not success then
warn('Unable to save data')
end
end
game.Players.PlayerAdded:Connect(onPlayerJoin) game.Players.PlayerRemoving:Connect(onPlayerExit)
I'm trying to make it so it saves the players leaderstats, but it says ( 18:37:29.776 - ServerScriptService.SaveData:5: attempt to index nil with 'UserId') Anyone got an idea how to fix it?

2 comments
you're attempting to access localPlayer on the server.
For the function onPlayerJoin, is there "player"? ex. local function onPlayerJoin(player) or function onPlayerJoin(player)